package
{
	import flash.display.Sprite;
	import flash.net.LocalConnection;
	
	public class MyLocalSender extends Sprite
	{
		private	var	_sender:LocalConnection = null;
		
		public function MyLocalSender()
		{
			super();
			
			this._sender = new LocalConnection();
			try{
				this._sender.send("_test", "testMethod", "xiaoli", 25);
			}
			catch(e:Error){
				trace(e.toString());
			}
		}
	}
}